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By Tyrone Marshall
#32285
Sorry for not fixing this file hosting nightmare problem faster! I hosted it on my non-launched website. Please let me know if this does not work, the other option is to email it to KABE [send me your private email, if you still have problem with link, I will email].

Try it now!
User avatar
By Kabe
#32314
Yep, now it works! Thanks! :D

Kabe
User avatar
By Tyrone Marshall
#32482
chromecity wrote:Works fine here too. Here's my 800x600 result after 2 hours with the usual noise filtering in post...
http://www.chromecity.com/c4d_mxr_testscene_for_0.4.jpg
Thanks again, Tyrone. Your scene was very helpful.
Looks good Chromecity, all that we need here is a fix to the shadow casted by the emitter object. The dielectric material looks very good! Thanks Miguel!
User avatar
By Tyrone Marshall
#32589
tonfarben wrote:I did not download your scene, but it seems correct to me, that the emitter throws a shadow. Do you have physical sky with sun on? This is causing the shadow. If I render emitters only, no shadow appears. In reality a lamp which is outside is also producing shadows on the floor. What do you think?
I had some images posted on this phenomenon in the 3DsMax7Trial but I cannot get to them yet. This was somehow fixed in that version.

I have had thoughts that since yes, the emitter is a physical object that it should have a shadow as well, but I would think the fact that it is illuminated it would be much stronger than the shadow.

The jury is still out on this one. I will see if I can find those images later on today.
By thomas lacroix
#41040
thanks!
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