- Sun Apr 30, 2006 5:23 pm
#147434
Hi everybody.
Plz excuse may bad english.
And: I'm new, so plz kick my ...
In C4D, it's possible to prevent an object from casting shodows by simply de-clicking the function in the compositing tag.
Is this in a way possible in *~*?
In my case, there is a ground plane with some prims on it. 3 Planes do the emitter thing a la 3 point lighting. Plus: theres is sunshine flooding the scene. My purpose is to prevent the emitter plates from casting shadows, while hanging around; standing in the way right between the sun and the scene.
Hope s.o. is able to help me out with some info.
Thx. Mesut.
Plz excuse may bad english.
And: I'm new, so plz kick my ...

In C4D, it's possible to prevent an object from casting shodows by simply de-clicking the function in the compositing tag.
Is this in a way possible in *~*?
In my case, there is a ground plane with some prims on it. 3 Planes do the emitter thing a la 3 point lighting. Plus: theres is sunshine flooding the scene. My purpose is to prevent the emitter plates from casting shadows, while hanging around; standing in the way right between the sun and the scene.
Hope s.o. is able to help me out with some info.
Thx. Mesut.