If your leafs are clipmapped I'd say thats the problem here.
Clipmapped areas are as time cosuming and produce as much noise as dielectrics i have seen
I was working on an interior scene that had quite a few polys. Not nearly as many as you have though. It took about 20 minutes to start. The export to mxs is painfully slow. 3 hours is just silly though. Hopefully they can optimize this.padawa wrote:well, yes but what is the report?4 HeRo wrote:I take it that the trees are all models?