- Fri Jan 27, 2006 12:10 am
#114960
I´ve noticed in every version of cinemaxwell that the model orientation is wrong at rendertime compared to the orientation in cinema.
Finding different information about the topic in the forum, i tell you what i use as a workaround:
first image is the situation in cinema: (red arrow indicates north direction)

and now the situation in maxwell studio: (red arrow indicates north direction)

I pre-rotate the model in cinema to get the right orientation in Studio.
Put all you objects in a Null and rotate around 0,0,0 by 90°. Also place the Cinema Sun in there.
Okay, you´ll have to pitch your head all the time to know whats north and to see your model in the right orientation..!
.
No,just switch this one on to export to Studio!
So, i hope it helps. Did anyone make the same experience?
alex
Finding different information about the topic in the forum, i tell you what i use as a workaround:
first image is the situation in cinema: (red arrow indicates north direction)

and now the situation in maxwell studio: (red arrow indicates north direction)

I pre-rotate the model in cinema to get the right orientation in Studio.
Put all you objects in a Null and rotate around 0,0,0 by 90°. Also place the Cinema Sun in there.
Okay, you´ll have to pitch your head all the time to know whats north and to see your model in the right orientation..!

No,just switch this one on to export to Studio!
So, i hope it helps. Did anyone make the same experience?
alex
Q6600@3ghz 8GB 8800GTS WIN XP64 C4D11 Rhino4 MW 1.7