- Wed Apr 16, 2008 7:18 pm
#267029
Is this a bug with the plugin?
After setting up a texture in Modeler, one with a clip map for instance, and saving or exporting the mxm, the settings are not the same when imported again. The image map projection switches to planar from the original uv, any invert layer settings are reverted, the mip map settings are switched on and the scale is set back to default. It's a real drag when you have an object like a patch of ivy with maybe a dozen variations of the same texture and have to go in and reset every single image map on each and every one...
Is this a problem with Lightwave or the plugin? I find it faster and easier to do my texturing in Modeler rather than in Studio or Layout.
Any ideas?
Thanks much,
Ron
After setting up a texture in Modeler, one with a clip map for instance, and saving or exporting the mxm, the settings are not the same when imported again. The image map projection switches to planar from the original uv, any invert layer settings are reverted, the mip map settings are switched on and the scale is set back to default. It's a real drag when you have an object like a patch of ivy with maybe a dozen variations of the same texture and have to go in and reset every single image map on each and every one...
Is this a problem with Lightwave or the plugin? I find it faster and easier to do my texturing in Modeler rather than in Studio or Layout.
Any ideas?
Thanks much,
Ron