- Wed Aug 15, 2007 9:54 pm
#240658
Hi all
My layout scene/anim is 60 frames long. It has six objects all moving and rotating as well as the camera panning. When I try to do an anim of the scene with Maxwell (via the "Animation" checkbox with the start and end frame fields below it), the only animation of the scene that is registering to MW over the 60 frames is the camera panning. All of the objects sit dead and don't move/rotate in the slightest (which of course kinda takes some of the life out of it
).
Is there something more I need to set beyond this "Animation" checkbox? Or am I doing something else wrong? The only remedy I can see right now is to manually advance the anim in layout one frame at a time and send each to the MW plug-in. Obviously, this can mean my needing to sit a loong time manning the computer.
It's a strange problem to me, because it obviously is registering the animation set-up to a degree (the camera panning).
Thanks ahead of time for the advice!
-Will
My layout scene/anim is 60 frames long. It has six objects all moving and rotating as well as the camera panning. When I try to do an anim of the scene with Maxwell (via the "Animation" checkbox with the start and end frame fields below it), the only animation of the scene that is registering to MW over the 60 frames is the camera panning. All of the objects sit dead and don't move/rotate in the slightest (which of course kinda takes some of the life out of it

Is there something more I need to set beyond this "Animation" checkbox? Or am I doing something else wrong? The only remedy I can see right now is to manually advance the anim in layout one frame at a time and send each to the MW plug-in. Obviously, this can mean my needing to sit a loong time manning the computer.

Thanks ahead of time for the advice!

-Will
Last edited by WillMartin on Tue Aug 28, 2007 12:28 am, edited 1 time in total.