- Wed Nov 09, 2016 11:53 pm
#393233
I keep getting the following message on every render node in my farm while rendering a cooperative render:
Code: Select all
This seems to prevent the merging process entirely, so the end result is never assembled and I can't preview the coop render or acquire the final MXI. I'm not sure where to start with this, so any help is greatly appreciated. Thanks!QAbstractSocket::waitForDisconnected() is not allowed in UnconnectedState
QObject::connect: No such signal QApplication::messageReceived( const QString& )
QIODevice::seek (QTcpSocket): Cannot call seek on a sequential device
QIODevice::seek (QTcpSocket): Cannot call seek on a sequential device
QIODevice::seek (QTcpSocket): Cannot call seek on a sequential device
QIODevice::seek (QTcpSocket): Cannot call seek on a sequential device
Regards,
Zack Parrish
-
Maxwell - 4.2.0.3
Maxwell 4 | 3ds Max - 4.2.4
336 capable Maxwell threads!
-
Workstation:
Dual E5-2680v3, 64GB, Quadro K5200
48 threads (HT) @ 139.2GHz
-
Render Farm:
288 threads (HT) @ 835.2GHz
Zack Parrish
-
Maxwell - 4.2.0.3
Maxwell 4 | 3ds Max - 4.2.4
336 capable Maxwell threads!
-
Workstation:
Dual E5-2680v3, 64GB, Quadro K5200
48 threads (HT) @ 139.2GHz
-
Render Farm:
288 threads (HT) @ 835.2GHz