- Fri Jun 15, 2007 7:05 pm
#232940
Ok I decided this morning I was going to try V1.5 out again since NL released the new plug-in for Max. I hadn’t tried cooperative rendering yet and had seen some threads saying that it wasn't working properly so I decided to give it a try. My main workstation is a dual processor quad core Intel system with 4 Gigs of ram and on it I ran one of the tests while I was also using the system for e-mail and Photoshop works so it wasn't 100% dedicated to rendering. Collectively all 8 of it's processors are running at a speed of 21.36 GHz. For cooperative rendering I used 11 dual core machines all Intel with 4 Gigs of ram, collectively the are running at a speed of 52.32 GHz. I let the scene run on both machines for about 1 hour and 18 minutes and according to the speed of my machines I should have gotten roughly 2.5 times the speed out of the cooperative rendering machines when compared to my work station. Here are the results:
1 Dual processor quad core machine: SL 15.26

11 dual core machines: SL 14.68

I don't have to say it but I'm going to, cooperative rendering isn't working correctly. 10 out of the 11 networked machines reached a SL of 12.11 the 11th machine was at 11.71. If I allowed all of these machines to render all night long from this data it appears they wouldn’t reach a higher SL than my single workstation would. Someone from NL please take a look at this and tell me what is going on, how can Cooperative rendering not be reaching a higher SL than my single machine when it has almost 2.5 times the rendering power?
1 Dual processor quad core machine: SL 15.26

11 dual core machines: SL 14.68

I don't have to say it but I'm going to, cooperative rendering isn't working correctly. 10 out of the 11 networked machines reached a SL of 12.11 the 11th machine was at 11.71. If I allowed all of these machines to render all night long from this data it appears they wouldn’t reach a higher SL than my single workstation would. Someone from NL please take a look at this and tell me what is going on, how can Cooperative rendering not be reaching a higher SL than my single machine when it has almost 2.5 times the rendering power?