- Tue May 09, 2006 7:10 pm
#152142
Ok so last night I had to render out one of my projects using Maxwell and cooperative rendering. I used 40 computers of different speed and let them render for 13 hours, none of them reached a sample level that was over 10. The original images were 3000x2550 and I had to merge all 40 images together manually, these are the results.
This is the result of one PC rendering for 13 hours @ 3000x2550


This is the result of 10 PC's rendering for 13 hours @ 3000x2550


This is the result of 20 PC's rendering for 13 hours @ 3000x2550


This is the result of 30 PC's rendering for 13 hours @ 3000x2550


This is the result of 40 PC's rendering for 13 hours @ 3000x2550


You can see that the biggest reduction of noise occurs between 1 & 10 nodes, after that for each additional 10 nodes the noise seems to only be reduced half as much as the time before. My conclusion is that even with 80 machines rendering all night long it is still imposable to remove all of the noise. The 40 PC's that rendered this image all had 2 Gigs of ram, and any machines that tried to render it with less than that either crashed or simply never finished.
Cooperative rendering is working although it is extremely difficult to get it up and running and producing. My IT guy has had to write a program that basically copies and renames all of the MXI files from their root folder into a network directory, while it deletes all of the MXI and MXS files. We have to run Maxwell as a service on all the render nodes and we have also had to write a service program for this to work since Maxwell can't be run as a service as it is. A third program had to be written so that the service on each machine could be shutdown and restarted since for some reason Maxwell seems to remember only the last scene it rendered and no new scenes can be added. My conclusion is that although it is working it is seriously paralyzed in many key areas which need immediate attention.
This is the result of one PC rendering for 13 hours @ 3000x2550


This is the result of 10 PC's rendering for 13 hours @ 3000x2550


This is the result of 20 PC's rendering for 13 hours @ 3000x2550


This is the result of 30 PC's rendering for 13 hours @ 3000x2550


This is the result of 40 PC's rendering for 13 hours @ 3000x2550


You can see that the biggest reduction of noise occurs between 1 & 10 nodes, after that for each additional 10 nodes the noise seems to only be reduced half as much as the time before. My conclusion is that even with 80 machines rendering all night long it is still imposable to remove all of the noise. The 40 PC's that rendered this image all had 2 Gigs of ram, and any machines that tried to render it with less than that either crashed or simply never finished.
Cooperative rendering is working although it is extremely difficult to get it up and running and producing. My IT guy has had to write a program that basically copies and renames all of the MXI files from their root folder into a network directory, while it deletes all of the MXI and MXS files. We have to run Maxwell as a service on all the render nodes and we have also had to write a service program for this to work since Maxwell can't be run as a service as it is. A third program had to be written so that the service on each machine could be shutdown and restarted since for some reason Maxwell seems to remember only the last scene it rendered and no new scenes can be added. My conclusion is that although it is working it is seriously paralyzed in many key areas which need immediate attention.
Last edited by Maxer on Wed May 10, 2006 10:33 pm, edited 2 times in total.