- Wed Jun 14, 2006 3:00 pm
#161289
Sorry this is already a known fact, but In my case, the order is like this;
Let's say I have 2 machines named host1 and host2 and typing into consoles like ;
host 2:
mxcl -server
host1:
mxcl -server
mxcl -manager
mxcl -d (.... specify the manager ip as host1's ip via network option)
I guess the point is, maxwell servers must be up and running on each node at the time of maxwell manager is initially kicked in. Otherwise you will see bunch of connection refused messages on manager console.
-tak
A correction ... This does not always produce a successful start-up of the coop rendering, since I have to restart all of above procedures, then it does work, but cannot say what is causing the problem... maybe starting up manager first works. Sorry,
Last edited by Takumi Takahashi on Fri Jun 16, 2006 5:31 am, edited 1 time in total.
W: Dual Xeon 2.8 Ghz HT 2GB + Opteron 2.2Ghz 2GB
H: PenIV 2.8Ghz HT 2GB
Windows XP
Maya Unlimited alpha/beta/1.0/2.0/2.5/.../6.0.1/6.5/7.0.1