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By MartinBrinks
#368825
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A few renders with some objects done for a national publisher. The scene was created afterwards as a personal knitted material test. Turned out to be pretty easy. In hindsight the bump effect on the top book might be a bit on the excessive side.
#368857
Thanks for the comments!

@Bograt: Sounds like a good rule of thumb. My overall experience is if I think I nailed the bump/norm/disp at SL 10, I will think the opposite when it reaches SL 14.

@Eric & Tella: I'm afraid I'm going to disappoint you a bit. It's deceptively simple and easy. A mesh created in Marvelous Designer (quad mesh coming in the next version I think), a one layer masked material with a dedicated bump & disp, and that's it. Below is the mesh as well as a job I did for a lingerie company using the same combo.

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I experimented a bit with sss on the mat, but it took way too long to clear. An alternative route was to add a heavy dose of short hair, but the overall result wasn't good. Still miss a slight amount of roughed up surface on the mat.
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By Rafal SLEK
#368858
Its not a photo... Effect is incredible and this mesh look rather simple.
Great work.
#368859
Thanks, Rafal - and yes, Marvelous Designer is a pretty powerful piece of software. During this summer holiday I'm using it to add clothes to a range of tiny figures on a personal project rendered with Maxwell. You create the pieces with patterns just as you would if you made the cloth in real life. Which is good if you design cloth in real life but a pain if not. Finding the right sewing patterns is hard!
By zdeno
#368891
just fantastic ... great renders. I would say 100% photo if someone would ask me on another forum. But we are in maxwell world so I can belive it is CG.
give us MORE!!
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