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By iandavis
#37606
I've been meaning to try this... I don't know much about MAX but Lightwave can freeze displaced geometry. I have used it for making landscape and the like. For something of this size (small model) it should be ok, in max render the displaced geometry to a new model, then maxwell it.. it would give you actual geometry to render... but the cookie would now be 100,000s of polys. :)

hehe.
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By tom
#37628
been long time filipe... nice to see your work again :D very nice as usual.
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By Thomas An.
#37634
.....and rendered in Maxwell
You mean... "cooked in Maxwell" :lol:

Simple and very nice 8)
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By Mihai
#37702
The bump is a bit blurry, it's visible in the scanline render as well so it's not related to the beta blur thing. Did you use PS filters to create it?
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By Hervé
#38016
cool cooooookies... now a nice piece of SSS-Shedar... :wink:
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By jotero
#38638
very good work PiledotNET :D
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By psanitra
#38643
what setting are U using for milk. It`s seem to be ok, just the noise and post. :wink:
By n1tram
#38700
I dont know whats your problem!! Those crums are veeeeeery realistic to me! :shock: :shock:

Dont make me feel bad about myself and leave thins in the gallery section. This truly looks great!! :D
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By abgrafx3d
#38769
yummy looking cookies and milk! good work :D
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By NathanDan
#38943
Great glass material, and nice milk, the surface of the cookie on the top and bottom are the best parts..... keep it going man
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