- Thu Oct 11, 2012 1:59 pm
#361526
cool, cheers for the info and separate passes.
A couple more questions.
As the floor is not visible in camera (and shadows are rendered as a pass), does this mean the shadows on the floor do not get reflected back in to the car body?
And on your shadow pass, you can see the texture from the ground.
Is this texture from the backplate, the generic floor or the HDR???
Hope this makes sense - I'm in the process of creating a car shot and looking for the best solution.
Thanks again.
Cheers,
Steve