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#353503
Thanks Rob and dmeyer. Yes, its short and sweet :) It is r&d, but I like to format it like a short movie.

On my imac it took 1 week to simulate and 1 week to render to SL 16, so those frames are precious :)

Looking forward to the new renderkit for Cinema 4D.

It always hard to simulate water and foam inside a glass. It seems like the collision distance for the gridfluid is larger than the spray/foam particles, since they travel down the side of the glass. But that is something a killcollider can sort out.

Kevron
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