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By eric nixon
Thanks for the info. I'm looking into DDO and 3Dcoat for a texture workflow, Mari and its filetypes seem to convoluted. Its a bewildering subject now, with lots of new developments.

I'm assuming the current 3dcoat can work with existing geo, really need to test that. And ofcourse some kind of automatic 'on the fly' surface curvature weightmaps in Maxwell would be really useful for applying effects to large groups of objects. (I live in hope, ever the optimist)
Texture/finish lost in render.


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