- Tue Apr 26, 2011 12:17 pm
#341864
Hi I just would like to share this piece of work I made with Maxwell. Not using it a lot (mostly real-time solutions with game engines or Lumion3D) so it was a nice learning experience and I keep in touch with Maxwell.
Ronen Bekerman held a small contest integrating NGA House in a landscape and do a nice render of it. So I did.
I used dark tones, worked with silhouettes like the cows, trees and power lines. The cows and maize fields plus powerlines and grass are game-assets which are fairly low-poly but it' not noteable here. Some things like focus and DoF could be improved I guess.

Raw output: http://pure3d.de/project-images/ownstuf ... output.jpg
Hope you like it!
Ronen Bekerman held a small contest integrating NGA House in a landscape and do a nice render of it. So I did.

I used dark tones, worked with silhouettes like the cows, trees and power lines. The cows and maize fields plus powerlines and grass are game-assets which are fairly low-poly but it' not noteable here. Some things like focus and DoF could be improved I guess.

Raw output: http://pure3d.de/project-images/ownstuf ... output.jpg
Hope you like it!
Pure3d Visualizations Germany - digital essences
Interactive 3D Visualizations for Architects, Serious Games and Simulation Developers
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Interactive 3D Visualizations for Architects, Serious Games and Simulation Developers
Twitter | facebook | YouTube | 3D Model Shop