- Wed May 18, 2005 3:23 pm
#26339
Hi ,
the config : fstop : 6 , sh speed :100 , render : 240 minutes , sample level :25 , bounces :8 , phisical sky+sunlight ,Film iso :200
all is bounced light from the holes of the ceiling , and the material is
a difusse clear grey of maxwell . for my first i only try to see the ilumination , no materials and bleeding . i think what is the key to get better results ? more time , more bounces , more sampling , i must still
trying . but think if i put a lot of bounces the image will come more "flat" and loose contrast . perhaps is a thing of time only , or take less bounces ,
and more time .
How do you see ?

the config : fstop : 6 , sh speed :100 , render : 240 minutes , sample level :25 , bounces :8 , phisical sky+sunlight ,Film iso :200
all is bounced light from the holes of the ceiling , and the material is
a difusse clear grey of maxwell . for my first i only try to see the ilumination , no materials and bleeding . i think what is the key to get better results ? more time , more bounces , more sampling , i must still
trying . but think if i put a lot of bounces the image will come more "flat" and loose contrast . perhaps is a thing of time only , or take less bounces ,
and more time .
How do you see ?