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By pwrdesign
#226218
Welcome to my gallery!
Here, I will upload a few examples of my work...some professional and some experimental. Professional work is made at my job as a 3D artist at Temagruppen Arkitekter, in Stockholm.

New things on the top!

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Last edited by pwrdesign on Fri Feb 01, 2008 1:08 pm, edited 11 times in total.
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By Leonardo
#226242
first one takes the cake ! 8)
By JTB
#226266
Yes, the first one is very nice, the third too.
I don't know why you did the third one but I would like to find a client who pays just to see his office... Probably this is the "experimental" one.
By pwrdesign
#226276
JTB wrote:Yes, the first one is very nice, the third too.
I don't know why you did the third one but I would like to find a client who pays just to see his office... Probably this is the "experimental" one.
Actually, office spaces is what I'm often illustrating atm :)
New company in a new office space...
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By Q2
#226282
Nice. But does the floor continue on the outside of the building, behind the glass front?

Q! Berlin
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By Tyrone Marshall
#226695
I really like your experimental work, there seems to be some theoretical discourse here. Would you care to elaborate on this one? It really shines!
By pwrdesign
#226790
carstenquilitz wrote:Nice. But does the floor continue on the outside of the building, behind the glass front?

Q! Berlin
Yes I know, the scene isnt perfect :/
3 Hours work to create the model and start the render.
But it was one of my first maxwell renders :)
By pwrdesign
#226791
Tyrone Marshall wrote:I really like your experimental work, there seems to be some theoretical discourse here. Would you care to elaborate on this one? It really shines!
Ok, ill give it a try :)
The scene is pretty simple, a long organic tunnel that streches forward until it starts to climb up.
At the end of the tunnel i've placed a huge emitter.
The material for the tunnel is some kind of plastic white.

The glare effect is made with Photoshop:

1. Duplicate the layer with the image
2. Add a reasonable amount of Gaussian blur
3. Add a reasonable amout of transparence to that layer.
By zent]
#227440
Nice images, The first one is fantastic! :D
By pwrdesign
#240784
I've removed the second one :)
But added some new stuff

Regards Patrik
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By Calico Jack
#240795
Love that sunlight scene. The steel is authentic! I think you should try some specular map(roughness map) on the wall. It's almost perfect. 8)
By Renato Lemus
#240823
Killer metal material in the last 2!
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