Add here your best high-quality Maxwell images.
By lightpixel
#112956
hy friends,

after a long time, I did some more renderings with the new maxwell engine.
here are the results.
both renderings 1500 x 1200, 13 h rendering, solution appr. 15....
- first image: one emitter plane
-second image: one emitter plane and sun.

on a dual xeon 3.2 ghz, 2gb ram, rendered directly out of 3dsmax 8.1

hope you like it.

lightpixel

Image


Image
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By jotero
#113017
very good start :)
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By Maximus3D
#113018
I like it! modeling is clean, nice and very well done. Rendering looks good, a bit dimmed and monotone in it's coloring, i'm missing contrast/highlights which could be because of the surfaces themselves on the various parts of your objects.

Other than the above i think it looks great! :)

Good job!

/ Max
Last edited by Maximus3D on Sun Jan 22, 2006 8:05 pm, edited 1 time in total.
By killian2828
#113022
in the top image the cameras look too clayish instead of rough metal, try turning down the roughness for both colors, great model!
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By KRZ
#113083
hi lightpixel,

very nice model you have done!

may i ask if you like to share this "digital ixus" logo? i have no scanner at home and google-image search didnt gave me a good blueprint...therefore i have just used a close font.

here is my take on the canon-ixus50 with rc5 and skylight http://www.krz9000.net/01renders/images ... ixus02.jpg

please PM me if you like to share the logo

greets chris
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By aitraaz
#113090
yep looks great! :)
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By mgroeteke
#113280
lightpixel wrote:hy friends,

after a long time, I did some more renderings with the new maxwell engine.
here are the results.
both renderings 1500 x 1200, 13 h rendering, solution appr. 15....
- first image: one emitter plane
-second image: one emitter plane and sun.

on a dual xeon 3.2 ghz, 2gb ram, rendered directly out of 3dsmax 8.1

hope you like it.

lightpixel
...
nice model, but not very convincing rendering, expecially for 13h (!). the body looks more like plastic than metal. also, as a suggestion, try to make the camera 'alive' by putting a luminous image texture onto the LCD display (mabe an MXW rendering of what the camera actually sees...)
By lightpixel
#113302
hy mgroeteke,

one problem in the 3dsmax plugin, that I am not able to put some textures
in color-slot of the metal-material....so I had to use the plastic material.
is it a bug in 3dsmax-plugin??I don´t know...

yes, the display need a texture...
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