Thanks for your feedabck guys!
Mihai, about the DOF: the right way is to follow Tom's advice and lower the emitter strength and compensate the light loss with your fStop / shutterspeed.
My quick 'n' dirty fix was done in Photoshop afterwards though, using the great Lens Blur filter and adding some noise to avoid that area becoming too smooth as opposed to Maxwell's noise.
Halu, you're right: a bit o' texturing would be nice, but I wrestled too long with the messy UV coordinates that seem to come from Poser. Using the Obj format is the best way, but there is still some stretching here and there, maybe due to Habware's Obj importer, I don't know. I've once sent him an e-mail about it but don't think he ever really dug into the issue.
An alternative would be Digimation's GestureMax, but I find that a bit too expensive to buy only for proper import of static Poser models.
Well, I think the current texturelessness

has a certain clinical, sterile, surreal, naked charm.
Cheers!
Metin
Sevensheaven.nl — design | illustration | visualization | cartoons | animation