Add here your best high-quality Maxwell images.
By rendertaxi
#163784
JD, here you go:

Glass V1 ND 1.58 (download by rightclick: save target as...)

this was my attempt to achieve pure simple beta glass! :D

alex
By JDHill
#163785
Thanks Alex. 8)

Try changing Reflectance 90° to [255,255,255]...that should get the reflections working better. Also, you might experiment with a lower Attenuation. :)

~JD
By rendertaxi
#163789
thanks for your tip, JD! i´ll give it a try. let´s see.. 8) alex
User avatar
By jonathan löwe
#163799
schick!

but the floor could be a little more reflective i think...
User avatar
By oz42
#163825
great images but the light distribution in the top beta image (6 chairs around a glass table) is just georgeous - so much better than the 1.0 image. I don't think it's your glass settings - I think the engine just produce a more pleasing image.
User avatar
By andretto
#163829
oz42 wrote:great images but the light distribution in the top beta image (6 chairs around a glass table) is just georgeous - so much better than the 1.0 image.
me too likes the beta version more, but it's hard to compare the light distribution in the two images since the sun is sooooo much rotated...
By dynaraton
#163862
This shows the power Beta had regarding image quality.
Lets hope Maxwell returns to what beta once offered.
Great Work...
By rendertaxi
#164297
@andretto: everything is modeled in this. :)

@JD: thanks again for your tip 8) ("Try changing Reflectance 90° to [255,255,255]...that should get the reflections working better. Also, you might experiment with a lower Attenuation.") regarding the boost in reflection on glass:

here´s the resulting image, check out the glass table and compare with the glass on the first page:

Image
User avatar
By NicoR44
#164299
superb :shock:
By JDHill
#164300
Looking great, Alex. :!: ...one question...are you using the same material for the exterior glass as you are for the table?

~JD
By rendertaxi
#164324
JD,

no, the glass in the fassade is ags, the glass at the table is the one we´re talking about..
next time i ask you directly when it comes to materials! ;-)

alex
By JDHill
#164338
...ask any time. :)

I'm a little curious about the AGS...I'm not sure if you've modified it, but the buildings outside look quite blue, the sky looks quite white...and I think I might see some strange things. I also wonder what this image would look like with turbidity set to around 5 or so...it might bring a bit warmer look like the older images.

~JD

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