deadalvs wrote:do You just study photographs or read also books of «old fashioned» craftsmanship?
I have an interest in old/ancient architecture, but in this case, i used a number of reference shots taken from the web. I also have a wast library with old abandoned industrial reference images. Those are a tremendeous boost for the inspiration.
deadalvs wrote:actually using booleans is a good way to achieve such details, but how, HOW do You handle all these details where one element connects to the other next above. the «standing area» of each element grows smaller the higher an element is placed and thus for every element, a new connection must be modeled. is that the way it works?
Yes that´s right. Most of the segments are divided by either a balcony or a trim(?) plus each element differs from the next, so unfortunatly it´s not possible to simply copy the original element and use it for the rest.
Some pieces can be re-used though. Some towers or building segments are combinations of already used parts, so what i did was to save a large number of separate smaller pieces, and used these when needed.
Saved me a lot of time. (hope it makes sense)
deadalvs wrote:did You ever try the procedural way (programming with COFFEE) to achieve similar forms that would automatically adapt to each next element ? do You know someone who can do it and has experience?
Unfortunatly my brain doesn´t go well with scripts and programming.
Also i doubt it would be of much use here, with each segment beeing slightly different from the next.
deadalvs wrote:for me it is really hard to be able to let loose of existing geometry and applied forms, so i can build my own interpretation of this «classic» style. this is the most frustrating part...

Have you tried to simply grab some details from different buildings and mixing these? It´s a start.
deadalvs wrote:You seem to do great ! is this just Your hobby or did You work for film once ? that would be a great goal for me too ... making my own world and let other people share this «scifi» feeling or this kinda gothic-lifestyle. this is the same driving force behind You, i sense that...
Except from freelance work, 3D is still mainly a relaxing hobby. My day job is working in a print shop.

But i agree. There´s nothing like creating imaginary worlds of your own for others to explore.
deadalvs wrote:You must have loved DUNE...
Blade Runner. There´s a real scifi gem.
