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By keithg
#55943
This is an addition i am building soon for a customer.
I tried using paint effects to get grass in there, but after i converted to poly's i think the scene had too many faces to render because i got an error, any ways let me know what you think
EDIT
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Image
By keithg
#55972
its supposed to be evening when the sun is going down, and i am rendering different times of the day :)
By keithg
#55979
i know i have to work on the grass texture, and the clipmaps for the leaves on the large tree to the left arent correct (clipmap bug) otherwaise what do u think?
Image
By keithg
#55984
your right about the maps, i had installation issues about my 64bit WinXp, and it took me about a month and a half to work them out with tech support to finally be able to import maps of any type, so i am slowly getting used to applying textures correctly to scale because of the workaround we have to use in Maya
The glass is just a plastic with a high specular, and i will tone it down on the next render
By n1tram
#56005
The windows are way to reflectant... Other than that, I love it!
User avatar
By mverta
#56077
Check your scale... Use Maya centimeters, and make sure the geometry is the correct real-word size in centimeters...

_Mike
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