Nathan, Bubba, chris, olivier,kami, tea_bag, rendek, Asmithey, big K, Mattia ..
many thanks to you all for your comments.. greatly appreciate it
@ivox
ivox3 wrote:
Man, I totally want to live in a rhino filleted building (with the edge curves showing) ...!
Yeah -- it could be SWorks or something else, but I know it's rhino. lol...
..hehe you got bluffed on this one.. on this project i only modelled the interiors and the detailing (seams, etc.) of the hull.. which originally came from
Microstation... which doesn't mean rhino couldn't do it..
@osuire
nice one..
this was for shanghai expo competition.. we lost it.. i think they were afraid it is gonna cost as much as a star destroyer, too... lol
@Mattia
Thanks for your comment on the colors.. this was the one thing giving me some headache.
The first image is straight from Maxwell, no post work, except converting HDR output to srgb.
Personally i liked it for that shot into the sun, on the other images i wasn't happy and opened pandora's box of colorediting... so i'm quite glad you think it has a good feel, after countless versions i couldn't tell myself if i still like it or not..
about the aluminium cladding.. i edited these i rhino, basically slicing & redrawing all single sheets elements as single surfaces, and then using the native nurbs mapping for displacement. the texture is really a very simple "cushion style" map, just meant to give more realistic reflections.
***
cheers,
Daniel