Hey Tom, it is really hard to say what is the largest acceptable crease or bend size.
First inspection of a diamond is usually under a 10X loupe (doublet) that is spherically and chromatically corrected (like over at the WIP forum) so that you have a clear field with no distortion. Under that initial 10x observation you should see no discernible rounding of the edges when inspecting a diamond.
It is hard to quantify because I know where you are going with your pictures and descriptions, that slight blending shows up in every other cut and polished faceted gemstone. The samples pictured ranged from molded and cast glass display pieces to natural sapphires with small rounding. I have not heard of any gem lab actually trying to measure the amount of blending and I doubt that it would be measurable by any means outside of an electron microscope.
For ultimate realism maybe you could blend the edges of the 3D model using a very small 0.0001mm blend but I am just guessing. The biggest thing for me that is missing in the jewellery/gemstone renders is surface reflectance (or lustre), diamond has an "adamantine lustre" and quartz like amethyst has a "vitreous lustre" These are hard properties to quantify but when you look at light reflected from a perfectly polished diamond facet it is quite different than light reflecting from a perfectly polished amethyst facet. I find this to be the biggest issue when looking at jewellery renders (my own included). But you are right the diamonds are a little too perfect both in cut and in surface reflectance that I think adds to the 'unreal' or hyper real look of most jewellery renders.
Just my two cents but I would love to discuss surface reflectance... and sorry Neeper if we hijacked your thread

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