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By gadzooks
#263485
Here is a new prototype book store for the Bestsellers retail chain. Please CC
Thanks Gadzooks


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By killian2828
#263486
I love those dirty materials. Great job!
User avatar
By d7mcfc
#263489
Great images. Love the materials. Particularly the floor.

One thing I would say is, I would probably tone down the materials on the books and magazines and confectionary a little. I wouldn't go as far as saying they are ruining the image, just a personal preference thing.

Overall, a great job done.
By siliconbauhaus
#263496
very nice.....makes me think about re-installing maxwell
By JCAddy
#263504
They look great, but when I first saw the second image (first interior image) I thought to myself WTF is that black stuff on the floor?

Once you see the other pics you notice that it's just the reflection though. Maybe tone it down so it's not so reflective in those spots.
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By silba
#263522
cool camera angles and lens distortions. The floor and books are a little distracting.
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By KurtS
#263524
Great work, the text "Kenny J. Syverson" is a little distracting IMO... ;)
Last edited by KurtS on Tue Mar 11, 2008 11:42 pm, edited 1 time in total.
User avatar
By Leonardo
#263538
w i l l wrote:Nice crazy focal lengths.
too crazy for me... I think you need to control them a little better. what are you using 18mm? try 32-50mm

and the color of the magazines look too intensive


leo

EDIT-
BTW... looks very nice! :wink:
By martgreg
#263565
crazy cool...like all of it...

great colors angles etc.....
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By gadzooks
#263588
Thanks a million guys! Its amazing what fresh eyes can find wrong with a rendering. After looking at them for weeks you start to not see things like that. it just becomes a blur
The floor will be adjusted as it does look a little odd, dont know what the hell I was smoking that day!!?? As far as the perspective's, I really wanted to push it this time. I have to say one thing about Maxwell .............I love this program! Gadzooks
User avatar
By bodebodebode
#263592
Try to photoshop a little bit your magazines covers textures.

They are just too over saturated, make them a litle less constrastant and you will probably get a better result, a homogen image.

Angles are nice, great job man .... keep up.
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