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#260430
Hi, my new render. A sports hall. No post processing.

Another update, night shot, rendertime 90 minutes

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UPDATE, other view, nd1.55, sorry for the people

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Image

Credits for paperalessa for the fishscales material.

Comments and crits please.

BEM
Last edited by BEM on Tue Feb 05, 2008 4:35 pm, edited 2 times in total.
User avatar
By Fernando Tella
#260434
Nice image but it would be much better if we could see the top corner of the facade > taller image plus shift up.

I bet glass has a too high Nd (over 1,55), right? the reflection is too clear.
By BEM
#260435
devista wrote:wow, but better without "this" pleople :wink:
I think you are right, but what kind of people to use?
By BEM
#260437
Fernando Tella wrote:Nice image but it would be much better if we could see the top corner of the facade > taller image plus shift up.

I bet glass has a too high Nd (over 1,55), right? the reflection is too clear.
The glas is normal AGS dielectic basic, rendered till sampling level 15.50
By JTB
#260438
Last edited by JTB on Tue Feb 05, 2008 11:24 am, edited 1 time in total.
By JTB
#260445
devista wrote:
JTB wrote:http://www.rocketbox-libraries.com/cc_order.php

:lol: :lol: :lol: :lol: :lol:

...but they are really nice!
Licensing cost :shock: :shock: :shock:
3599,- US Dollar for U.S Companies
2499,- Euro for companies based in all other countries
Yes, that's why I posted the link!
By BEM
#260449
Fernando Tella wrote:
BEM wrote:The glas is normal AGS dielectic basic, rendered till sampling level 15.50
So, Nd=20 in reflective layer. Bingo!
What Nd is the right one for exterior rendering?
User avatar
By Fernando Tella
#260456
A standard glass' Nd is 1,55. If you make it higher, it makes reflection clearer as the value goes up till you get something like a mirror. Also fresnel effect goes away. In transparent objects you can think Nd as IOR value.
User avatar
By KurtS
#260493
BEM wrote:
What Nd is the right one for exterior rendering?
If your windows glass are modeled without thickness, it's better to use AGS - and not "real glass" with nd=1,51. Have a look at jdhills AGS-materials in the "ateam's special" folder. He is using a tint layer to control the reflections.
User avatar
By Fernando Tella
#260500
I usually use a two layers material:

Image

Layers can be weightmapped differently.

I like the new images better. MXI illumination in the night shot?
By BEM
#260516
Thanks for your helf Fernando.
No, just reflection mxi.
Will try it with night illumination mxi.

BEM
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