- Thu Feb 22, 2007 11:35 pm
#211492
hi there Ludi .
since we're talking business here i'll do some PRO crits here. don't take me wrong.
* * *
as we want to produce good architecture and thus good arch-viz, i see a few points i need to say.
1]
do NOT cut the roof on the right side. the roof is part of the architecture and in fore-ground, so it shall not be cut. we want to frame the whole view.
2]
try to avoid a flying view, use a normal POV [point of view], @ 1.7m above natural terrain. the image will be framed more solidly.
3]
play with the whole image composition. maybe You know the «rule of thirds», it may give additional depth to the viewer, which will be led where to look at firstly (foreground) and secondly background. maybe add a suble DOF.
4]
i'd model out the bricks in their real scale. there are not infinite bricks and You can control each stone. as You're the architect of this brick house, You'll have to draw the bricks in the plans anyway. also when having the correct number of stones, the windows will fit in the openings - i see gaps that overlap the texture.
also, i want to see how the detail where the balcony meets the brick wall. there's no continuity yet. when You have modeled the bricks, You'll see @ which height the balcony will be placed (in numers of stones) which dictates Your overall architecture.
5]
even modeling out the roof «bricks» would take not much time and would add a lot of realism. where are the water channels ?
6]
for the image's sake (composition) and the overall feeling for the terrain - even if it is correct - avoid the background to the right side. it implies that there's a totally different slope of the grass. try matching the left side to the right side so this does not disturb any more visually.
7]
try to add realism to the roof edge. i'm sure there will be no class 4 yellow wooden planks in the end.
8]
make Your logo smaller. the clients know who You are and want to talk about their architecture
9]
think about that cheapish white plastic material
10]
correct the orientation of the shadow of the tree... it's about 90 degrees false.
11]
add a chimney
12]
add a better sky
13]
better exchange that kid in the background for a man/woman, so scale can be better checked. don't blur it.
14]
decently desaturate the colors of all photo-referenced material You use. but add contrast to the house itself
15]
open a door somewhere, this makes the image more inviting for clients
16]
what's that black line (reflections) in the large front windows ?
17]
where is that house located? are You sure the sun is correctly oriented? normally, the balcony is oriented to south and at this angle of the shadow, this can not be true with that light intensity. (i would not want to live in a house which has a balcony not south-oriented !!)
18]
as x-site mentioned, improve the concrete and stone textures, so they look not so archi-cad style
19]
are You sure that tree WILL be placed there? it's still young, but in 10 years, it will grow right over that house.
20]
why is there a white part over the front door with the 3 wings? there's none on the 4-winged door and none on the door just right to it.
that's a little much, but You posted in the gallery... maybe next time in the WIP, ok?