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By LarsSon
#151626
Chair is looking good. I'd like to see it from other side too.

Sofa needs a bit more work. :wink:

-LarsSon
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By CJElven
#151876
I'd like to see some specularity on the metal/wood. It's difficult to tell what the material is supposed to be. Also the rear right leg seems to be floating above the floor. Something funky about the lighting in the scene, I think. It's not apparent where the light is coming from. It looks like both a sky and several very small emitters shining very dim lights on the chair. It muddles the shadows a bit, and removes some of the "3D" feeling of the scene by making things seem to exist only in and of themselves without relating to each other. Remove some of the lights and bring up the remainder's brightness, maybe.

And I like the couch. It has a much-used appearance. :)

A final thought...You might also try a little depth of field to bring the chair more into focus.

I realize it seems like I think a lot of things are "wrong" with the scene, but I like the setup and the overall design. I think the lighting just needs some tweaking.
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By Mihai
#151882
Nice mood :) A bit more contrast in the lighting maybe, I mean I bit more light on the chair and less on the background, to bring it out more.

Hope you don't mind, just a slight curves and levels adjustment:

Image
By wt4
#151904
Thanks Guys, you right about the shadow, it looks funny I guess while you working on images you need a fresh pair of eye to help out, will update soon. Thanks :wink:
By iandavis
#152120
my comments...

- the couch looks like it's made of plastacene... need some form of texture there. No fabric is completely featureless. Also the specular is a bit broad for fabric. check out the ikea website, they have couches very similar to this.

- the chair model is good, but the lighting is a little odd, I'd move it a bit to eliminate that dark shadow behind the back support. Also, wood like that generally is a little bit more glossy.

- the floor is matt as well. Makes it look like woodprint carpet. Use the actual texture in the specular channel... (depending on your software) you may need to use photoshop to darken, or lighten it to get the right amount of specular, but that will add quite a bit. Also there should be SOME reflection of the objects in the floor. One can actually see reflection on concrete at some angles. a reflection free surface is very rare, and when you see one it's usually completely matt, like carpet or rough fabric.

- perhaps add a second chair? agains the wall or move the scene around a bit... the chair sitting like that in the middle of the floor feels a bit staged and odd. People don't generally orphan a nice chair like that in the middle of the room.. all by itself. :) For that matter, add a coffee table or a side table with a lamp. This will go a long way to selling this as a real space.

just my 2c
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