By Neil Evans
#262
They don't work yet, it says it in the release notes.

You could try changing the paint effects into polygons maybe..
User avatar
By gotoxy av-media
#264
Hi,

yes converting PFX to polygons works really fine.
You can easily create high poly count scenes.
I was surprised of the awsome quality and the speed of scenes >1Mio triangles per scene.
I used only diffuse material and physical sky.
With emitters and dielectric material the rendering times will probably explode :?


cheers S.
By Neil Evans
#392
Nice render and a very nice tree, is that a paintFX tree? Were did you find it?

Cheers

Neil
User avatar
By gotoxy av-media
#393
Hi Neil,

the tree is just a predefined stroke.
'oakWhityLeavyMedium' in the treesMesh dir of the visor
and a bit of tweaking of the params.

cheers S.
By Neil Evans
#394
Thanks for that I'll have a play :D
User avatar
By gotoxy av-media
#808
Hi!

I have a new hi poly count scene.
3.5 Mios of triangles. That's nearly the limit Maya and the Maxwell exporter can handle on my machine with 2Gigs of RAM.
The Cactusgrass is rendered overnight, but you get nice results even after 1,5 hours of rendering in 800x600 pix resolution

Image




and a rerendered version of the tree. (1.5 Mio tris)


Image
User avatar
By Duncan
#809
That Cactus grass looks sweet !!!
User avatar
By blueplanetdesign
#814
gotoxy av-media,

Bravo. Your cactus grass scene is really very nice.

I'm a Max user. I'm not familiar with paintFX. Is it a Maya plugin or another application?

Again. Great renderings.
User avatar
By oscarMaxwell
#824
Very good gotoxy av-media :)
User avatar
By gotoxy av-media
#843
THX :)

@Steven:
Paint FX are originally a post process Effect an integrated even in the complete version of Maya. No third party plugin needed.
By default the PFX-Strokes are displayed as simple lines, not as geometrie
but with trilions of parameters to control them.
But since Maya v5 or v6 it ist possible to convert them to ploygons to be rendered with external renderers. :lol:



cheeres
Sven
User avatar
By blueplanetdesign
#846
Nice feature. Tantilizing. Makes it attractive to buy Maya.
User avatar
By abgrafx3d
#3310
I like the cactus grass - very nice. I'll have to give this a try.
User avatar
By Brett Morgan
#3316
very nice, this may sound silly, but how do you get the grass to spread so evenly, I havent used paintfx a lot.

Cheers

MunCH
User avatar
By abgrafx3d
#3319
MunCH:

You can use "Auto Paint" under the Paint Effects drop down menu. You can use "paint grid" or "paint random". Not sure if this is what gotoxy av-media did, but it's one way of doing it.
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