- Thu Nov 13, 2008 12:27 pm
oh I did just that at the beginning. applying default shaders to all is no problem. only when I try to open a scene with all my maxwell (textured) shaders computer hangs. I found that trying to see 1 object with textured maxwell shader (like a wooden chair) in viewport's display mode "6" takes about 2 minutes.... so imagine a full scene, few hours probably. I don't understand why. the FireGL 3600 on 64bit should be much better than some old Geforce on 32bit, shouldn't it?