- Wed Jan 16, 2008 4:29 pm #258602
hello, I fail to understand the true units of maxwell and maya. I've set maya to centimeters, but for some reasons unknown to me, all emitters, materials etc. are seem to be scaled down 10 times or 100 times (and I'm not using the global scale factor). How can I fix it and have the plug in work in centimeters - like maya? I get dark scenes with correct modeling scale or burned scenes with heavy DOF if I scale the model to be right for maxwell properties... ?