- Fri Nov 16, 2007 12:07 pm
#250764
hello there.
i have a complicated problem. i am working on a tool for volume calculations in maya and for a script part i need an algorithm to vertically project a closed curve or surface onto a series of nurbs planes and get the resulting surfaces INSIDE that area as nurbs shells or a triangle mesh.
the problem i have is that there's no maya command to project surfaces onto surfaces and i need the info if the surfaces that the area is projected onto lies INSIDE or not of the area.
when projecting curves onto a surface one can get either a result or not, depending if a projection curve results, but this alone does not say anything about inside or outside. (i have a solution for shell parts of surfaces that actually are valid to get the inside part by a second projection with an offset of the curve to determine the inner part, but really nothing for non-projected surfaces that lie totally inside the perimeter)
is there any command available that would help me ?
thanks a lot for any hint !
i have a complicated problem. i am working on a tool for volume calculations in maya and for a script part i need an algorithm to vertically project a closed curve or surface onto a series of nurbs planes and get the resulting surfaces INSIDE that area as nurbs shells or a triangle mesh.
the problem i have is that there's no maya command to project surfaces onto surfaces and i need the info if the surfaces that the area is projected onto lies INSIDE or not of the area.
when projecting curves onto a surface one can get either a result or not, depending if a projection curve results, but this alone does not say anything about inside or outside. (i have a solution for shell parts of surfaces that actually are valid to get the inside part by a second projection with an offset of the curve to determine the inner part, but really nothing for non-projected surfaces that lie totally inside the perimeter)
is there any command available that would help me ?
thanks a lot for any hint !