- Fri May 06, 2005 4:55 am
#22198
For the record, I got the scene working by exporting the rendering items out as a separate file. Then I switched off the Mayall plugin and quit maya. Then I started maya again and imported the rendering items back in.
This forces it to load the plugin and destroys the Mayall partition. You are forced to manually reinput all environment, render and output data. In this case, as it was a camera problem, I used the new default camera that was created and manually copied the positional data over from the old file and filled in the film and fstop data.
I've used this technique before (less the camera) when the Mayall partition craps out. It's a pain and very clumsy. I've been working on this scene for about 3 days and I've already had to do this twice.
Does anyone have a better way?
--
jakegoat
'the difference between you and me is that
i’m not on fire'