User avatar
By jeffg
#21444
I believe this has been addressed in this forum, but the tread every one points to has been deleted.

Is is possible to do UV mapping with MW? Whenever I try (to use a 2d placement node in the "color" channel of an MXDiffuse) all I get is a solid black object.

Thanks.
User avatar
By Brett Morgan
#21460
nope, you'll have to scale your UV's manually, painful I know but i'm not sure whether it will be implemented with mayall or whether the maxwell gui ill have support.

Brett
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