#163385
I don't know Z-Brush, but does it have a place in a Maxwell / Maya pipeline?

For example. Can I export a Z-Brush object as a dense poly mesh?

I assume I can't export normal maps for maxwell (yet) and as far as I know there's no Maxwell / Maya displacement (yet?)
#163391
jfrancis wrote:I don't know Z-Brush, but does it have a place in a Maxwell / Maya pipeline?

For example. Can I export a Z-Brush object as a dense poly mesh?

I assume I can't export normal maps for maxwell (yet) and as far as I know there's no Maxwell / Maya displacement (yet?)
Yes you can.
Following image made with Z-brush (model) and MW - texture+render.
Image
By jfrancis
#163399
Nice work; thanks!

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