- Wed Mar 16, 2005 8:47 pm
#10301
i found that orbiting maxwell camera in maya it's very strange. the tracking it's ok but tumbling the camera jumps it to strange locations instead of acting like maya camera. 6.5 and mayall 0.8, latest versions. the maxwell camera it's a 2 node cam+aim, and it's created every time i'm opening a scene with no maxwell cam already existing.
anyone having this behaviour also?
thank you
anyone having this behaviour also?
thank you
adrian cruceru
digital FX
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not enough mana to cast spell
..... rendering aborted ..........
digital FX
____________________________
not enough mana to cast spell
..... rendering aborted ..........