User avatar
By tom
#8932
dark reflections are showing up the reflected bright caustic particles i think :)
like a dundruff on the hair :lol: :lol: :lol: :lol:
User avatar
By Tyrone Marshall
#9518
I have had that very same problem with a render I made with a building concept design that is sitting on top a shiny cobalt ground plane- the reflection and the casted reflection back on the object all have noise.
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By Mihai
#10171
Caustics seen in reflections, especially a perfect specular reflection like you have on those spheres will take a long time to clear up. You could try decreasing the reflection in the spheres just a little bit.
User avatar
By Mihai
#10184
You assume correctly :)
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