- Wed Feb 09, 2005 8:02 pm
#3789
first off , i am a houdini artist not a maya guru . . .
with that said, i am trying to use object visibility and have found some oddities . . .
in the attribute editor, i notice there are 2 places to change the visibility status of an object
one is on the Object tab, the other is on the ObjectShape tab.
i currently turn both off to hide an object from M~R. it seems to me that only the visibility on the ObjectShape tab is the one that matters to M~R, as a ctrl+h doesnt hide the geometry from the render. and to ensure that an object is not rendered, its best to just delete it from the file
. would seem better/more intuitive to connect the ctrl-h to the visibility in M~R . . .
further does the visibility of the Group affect the objects inside? if not it should, so one doesnt have to hand hide a hundred different objects . . .
last thing, it seems that no visibility options work for turning off a light. i am always having to delete a light, or set to 0 inensity to turn off the light . . . would be nice if hiding the visibility of a light removed it from computations.
anyone else experiencing oddities this way, or is it just that i am a novice maya user ?
with that said, i am trying to use object visibility and have found some oddities . . .
in the attribute editor, i notice there are 2 places to change the visibility status of an object
one is on the Object tab, the other is on the ObjectShape tab.
i currently turn both off to hide an object from M~R. it seems to me that only the visibility on the ObjectShape tab is the one that matters to M~R, as a ctrl+h doesnt hide the geometry from the render. and to ensure that an object is not rendered, its best to just delete it from the file
further does the visibility of the Group affect the objects inside? if not it should, so one doesnt have to hand hide a hundred different objects . . .
last thing, it seems that no visibility options work for turning off a light. i am always having to delete a light, or set to 0 inensity to turn off the light . . . would be nice if hiding the visibility of a light removed it from computations.
anyone else experiencing oddities this way, or is it just that i am a novice maya user ?

- By Andreas Hopf