- Tue Sep 13, 2005 10:41 am
#60914
Hi there,
I am missing a shader for Maxwell which can be used like the surface shader in Maya/Mental Ray. I am using this shader for example to create RGB masks for compositing.
For the case a shader like that does not exist (and maybe never will), I wouldn't mind rendering the masks with Mental Ray, but I never was able to match a mental ray camera to the maxwell camera. There is always an offset which is increasing towards the left and right sides of the image. Therefor Mental Ray does not seem to be an option.
So how do you guys create masks for final compositing? I find Maxwell to be quite useless for professional work, as long as mask creation is not working.
I am missing a shader for Maxwell which can be used like the surface shader in Maya/Mental Ray. I am using this shader for example to create RGB masks for compositing.
For the case a shader like that does not exist (and maybe never will), I wouldn't mind rendering the masks with Mental Ray, but I never was able to match a mental ray camera to the maxwell camera. There is always an offset which is increasing towards the left and right sides of the image. Therefor Mental Ray does not seem to be an option.
So how do you guys create masks for final compositing? I find Maxwell to be quite useless for professional work, as long as mask creation is not working.

- By Andreas Hopf