- Mon Aug 22, 2005 11:08 am
#56997
I tried to create a room where i split a polygon into appropriate sections. I then select a face and extrude it to create a recessed window.
I select that face and give it an emitter texture so that it appears as a window.
However when I go to render the scene maxwell cant export the polygon geometry.
If all the faces have the same texture there is no problem but If I apply different textures to different faces of the same polygon it has the same difficulty.
Is this a problem with maxwell or is there something im supposed to do with the polygon in order to apply multiple texures?
I select that face and give it an emitter texture so that it appears as a window.
However when I go to render the scene maxwell cant export the polygon geometry.
If all the faces have the same texture there is no problem but If I apply different textures to different faces of the same polygon it has the same difficulty.
Is this a problem with maxwell or is there something im supposed to do with the polygon in order to apply multiple texures?

- By Andreas Hopf