User avatar
By SunlightRocker
#146192
Hi.

1: In maya, create a MXMxm-material and simply set the path to your .mxm-file created and saved from the MXED.

2: Create all your materials in MXED.

Hope that helps.
User avatar
By TCSFunk
#147109
Creat a New Mxm and check it out in attribute editor, click on Edit MXM and then export it or save it. Then you just link it to the file

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