User avatar
By Ric_535
#2854
im getting these message quite a lot recently

-Mayall Error:
-Message: Error creating Maxwell material

-Mayall Error:
-Message: Error creating polygon mesh

here is an example scene file if anyone has any clues as to why it is happening

http://members.aol.com/rikwatkins/3D/Mouse_02.zip

Thanks,

Ric
User avatar
By iker
#2861
It happens to me with a poly scene that I made in maya 2.0.
Maybe a bad imported object? ¿?
User avatar
By sidenimjay
#2871
so i played a little and found that exporting the mouse as an obj then importing it back in cured the disease . . . .


however the trick is to restart with a clean maya file then import, as the maya file is corrupt . . . .


you can find the obj exporter in the plugin manager . . .

good luck

:P
User avatar
By Ric_535
#2906
it was originally an FBX export from Cinema 4D

Exporting from maya as obj and re-importing didnt seem to work, however when i exported as obj then opened in Silo and re-exported as obj that seemed to do the trick :)

Thanks sidenimjay
User avatar
By gotoxy av-media
#2909
Hi !

You have to assing new UV sets to your poly meshes.
By some reason the export as mxs takes bit longer, but it works.



cheers
Sven
User avatar
By ludenhud
#10965
yeah, just make a new diffuse node and assign all the mesh to it, then it will work. Its bad if youre alredy textured a hole scene, but its the easy way :D Else you can try to fine the mesh that have the wrong uv set to it :)
By Maya69
#10986
ok if you use two type material in the same mesh

maxwell err mayall !!!!!

separate your face


i have the same probleme

for bulding : separate window and wall

best regard
User avatar
By ludenhud
#11014
Maya69 wrote:ok if you use two type material in the same mesh

maxwell err mayall !!!!!

separate your face


i have the same probleme

for bulding : separate window and wall

best regard
If im understand you right Ive already reportet that as a bug.
http://www.maxwellrender.com/forum/viewtopic.php?t=1178
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