Everything related to http://resources.maxwellrender.com
User avatar
By sam7
#329548
Well if we had the time/budget here I'd get a wood panel and take photos from all different viewing & light angles myself, and see what I can make of it... but though, surely someone has already done that somewhere....
User avatar
By sam7
#329551
Cool I found some of the files and the shader coder they've used:
http://www.cs.cornell.edu/~srm/publicat ... d-data.tgz

This is the most interesting map: Image

Description in the shader for this map:
containing 3-channel texture modulating fiberAxis across the patch. Values are mapped [0:max] -> [-1:1] for each component, since most image file formats are unsigned.

I wonder what would happen if one would convert this from a vector3 into a anisotripc map. Any idea how to add the colour channels in photoshop to get a good result?

:)

after a lot of years doing arch-viz... almost 20 a[…]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]

Hey, I guess maxwell is not going to be updates a[…]

Help with swimming pool water

Hi Choo Chee. Thanks for posting. I have used re[…]