Thanks Second one was more challenging, it has a roughness variation over chocolate simulating hot/cold parts. Creation of normal map took my time, too. It surely needs displacement. The cherry candy was easier, it took me five minutes building it and I didn't make any test renders for the cherry.
hummm i see arounf just shaders for sweet food...frankly if i should break a diet i would eat salad food instead..
what about a salami or ham or a maccaroni with ragù alla bolognese shader instead?
win xp 32- e6600 - lw plugin
vista 64 - i7 2,67 ghz - 8gb ram