Everything related to http://resources.maxwellrender.com
By kami
#289083
couldn't agree more!
I'm so looking forward to download those, even though I may never be able to use them for archviz and because my machine is too weak for heavy displacement ... ;)
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By Maximus3D
#289088
Bubba: That's.. :shock: wow, thank you! :oops: :oops: i don't know what to say besides what i already said. But i am honored and very thanksful.

4Hero: :) thanks man, you're too kind.

kami: Many thanks to you too kami, very kind of you. And as i have now uploaded them all to the MXM Gallery you can soon play with them and run testrenders and what not.. i'll compile a list with some tips and suggestions that should help users like you with not the most powerful hardware in the world to use these materials.

Enjoy them! :D

/ Max
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By tom
#289094
As you heard, Max has uploaded them and it feels like "Vote'em or die." :)
By tokiop
#289097
wow, the cracked paint is really awsome :)
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By frosty_ramen
#289098
Amazing!!!

Incredibly detailed, Thanks Max for this depth of sharing.


-Dan

P.S.
Tom when will we see the mxm site update??
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By Bubbaloo
#289113
i have now uploaded them all to the MXM Gallery you can soon play with them and run testrenders and what not
Last material uploaded to the MXM site was on Dec 28. What's going on? Somebody needs to nudge the MXM site guy, he fell asleep at his desk. :lol:
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By Maximus3D
#289148
Tom: Hehe :D thanks man, but no one should feel forced to vote. That would be scary.. :)

tokiop: :oops: thank you

Frosty: :) thank you and you're welcome, ..it's my pleasure to share it with you guys, maybe you can learn a couple of tricks and things from them.

Bubba: The MXM guy at NL maybe quit his or her job.. then we're toast! aaaaahh.. :D nah i'm sure they'll update it when they have time to recover from the new year hangovers.

While we wait here's a 3000pix render i ran during the night of the very shiny rusty iron material on the Luxhead scene.
Image
Fullres 3k render: http://img70.imageshack.us/img70/4131/m ... hinbv0.jpg

/ Max
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By Maximus3D
#289162
Since the MXM Gallery has not been updated today i uploaded all materials to a filehosting site. If you want them now, go grab them! :)
There are 3 links below, but all of them offer the same file so you only have to download one. Let me know if they don't work and i will upload them again. Btw, it's 35,3mb.

http://www.filedropper.com/maxwellrusty ... ctionbymax
http://www.filedropper.com/maxwellrusty ... ionbymax_1
http://www.filedropper.com/maxwellrusty ... ionbymax_2

/ Max
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By iker
#289167
Thaaaanks a lot for this materials Max! :shock:
They're all incredible...but as I told you I got my favorite (...a masterpiece) :D
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By Maximus3D
#289176
You're welcome iker :D ..and many thanks for your nice comments and also for downloading it.

Brett: Thank you! :oops: i tried my best. Now the only real problem is to make my next materials better than this one.. ugh. :)

I know from my own tests that these materials are not that useful for any real renderings that most people do at home or at work, but they're hopefully useful for other people to learn from and to experiment with. Because of the high displacement precision value on almost all materials they're really slow to render even on a fast system. That's the sucky part, IF you wanna render these in a scene then you gotta tune down the displacement precision alot, to something like 64 or 32. That should render slightly faster with pretty good results even though you will loose finer displaced detail in the surface and the displacement will appear softer. It's still acceptable :) ..in worst case you can disable displacement completly.

/ Max
Last edited by Maximus3D on Wed Jan 14, 2009 9:29 am, edited 1 time in total.
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By Maximus3D
#289248
I let Maxwell render a modified version of that cracked paint rusty iron material at 4000 pixels resolution during the night, just for testing. :) and it cooked for 14 hours and to my big surprise it came out quite clean. :) take a look at the fullres version below.
Displacement precision in this test: 512

Image

Fullres 4000pix rendering: http://img181.imageshack.us/img181/9351 ... ymemi5.jpg

[Edit] : I just noticed that my rust materials collection is being added to the MXM Gallery. :)

/ Max
Last edited by Maximus3D on Wed Jan 14, 2009 2:30 pm, edited 1 time in total.
By kami
#289720
Wow. Those materials are so great! But the displacement is way too heavy for my machine :D (several hours for the voxelisation)
didn't make any adjustments to the model, so the mapping coordinates are totally messed up, but it looks nice anyway.

Image
Image

thank you so very much.
if i find the time i'll play around a little more with them and maybe on a more meaningful project ;)
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