Everything related to http://resources.maxwellrender.com
By kraemerJK
#275527
-- I did find the post I was searching for, thanks anyway --

Hello everybody.

Could someone be so kind and point me in the right direction for this one : I am working on a material that uses a displacement map and a clip map and should look like a shiny metal. Displacement and Clip Map work great, but ND bigger than 1 results in loss of clipping. I know there is a solution to this, but was not able to find it using the search function. Do I have to use Full IOR ??

Regards
Jochen
User avatar
By KurtS
#275533
Great thst you found the solution!

Just for the records: the easiest way to fix this is to use weightmaps and two layers: Layer one for the metal and layer two for the invisible parts. Both layers should have the same weightmap, but inversed on one of the layers.
render engines and Maxwell

well I don't think AI will remain like it is now. […]

Help with swimming pool water

Hi Andreas " I would say the above "fake[…]