Everything related to http://resources.maxwellrender.com
User avatar
By Mihai
#221492
Try a plastic like material, with anisotropy set to max.

Or even try a 3 bsdf material. Two of them like a normal plastic mat, and a third bsdf, with roughness set at about 20-30 to also get some secondary wider and rougher reflections. Weight each layer according to the look you want.
User avatar
By Tim Ellis
#222866
Here are my tests and the hair models I used. You can get all of them for Poser as .objs freely from the web.

http://www.maxwellrender.com/forum/view ... light=aiko

I can upload the final hair material, if you would find it useful. You then can add your own maps to. Not able to redistrubute the hair maps.

Tim.
User avatar
By dolue
#224776
Tim, thank you for a nice material and experiments
but when I use it in a completely closed space like a studio, and put a single light in front of the mannequin without no physical light, there is a seaweed hair phenomena again.

I thought that the cause of it is, material so i tried to adjust many times but i didn't get it.

How can I overcome this problem?

Thank you in advance.
User avatar
By Tim Ellis
#225293
dolue wrote:Tim, thank you for a nice material and experiments
but when I use it in a completely closed space like a studio, and put a single light in front of the mannequin without no physical light, there is a seaweed hair phenomena again.

I thought that the cause of it is, material so i tried to adjust many times but i didn't get it.

How can I overcome this problem?

Thank you in advance.
Have you tried tweaking the clip maps? Perhaps the clip map area is not 100% white & 100% black. Especially the edges of the hair on the colour map.

I find a really easy way to double check the clip map, is to make a new one from the colour map.
Load the colour map into Photoshop, select all and >Image>Adjustments>Threshold. This will give you an exact black and white version, with tweaks on the slider, which you can save as the new clipmap.

Can you post a render if this is not the case?

Tim.
By patrikpanda
#225326
jekmaxwell wrote:My test....
:shock: nice......how?please....
User avatar
By KurtS
#225370
very nice, jekmaxwell!
I would like to see the texture map used!
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]