Well, I tried two different methods for creating rain using multiple planes. One method utilizes a dot type bump map that requires Motion Blur to be activated. The other uses a streaked bump map that does not need Motion Blur. (all test images were rendered to SL9)
These are the two maps I used. I'll upload the MXM in a bit.
Here's a screenshot of me scene setup. It's pretty much self explanitory.
These first two shots show the dot based material with motion blur. I changed the amount of roughness to make the streaks appear more or less.
These following shots used the streaked bump/weight map with no motion blur applied. You will note that with the one set to roughness 50, the streaks are much brighter and cleaner that the 50 roughness dot version.
However, when I lowered the roughness to 10 (in order to dampen down the brightness of the streaks), you can see that those drops below the camera are only showing highlights at the very top of the 'tube."
Since I used a setting that put the sun near the horizon, we were able to get some decent, faked blur streaking using the second method. However, the method would definaly not work well if the sun were higher in the sky.
The dot blurred method gives the most realistic results - even though it is slower clearing up. However, the streaked map method could be used, depending on your lighting and camera position.
"Skill without imagination is craftsmanship and gives us many useful objects such as wickerwork picnic baskets. Imagination without skill gives us modern art." - Tom Stoppard
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