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By dariolanza
#381530
Hello seghier,

We did, we included gravity on the Grass generator for these kind of purposes.
Of course it is not a true dynamic simulator (not generating motion, collision, etc) but you can make your fibers to grow regarding of the world Y-Axis (instead of the Polygon Normal you are using now), that allows you to grow your grass/hair vertically (up or down) no matter the orientation of the polygon, which is more natural on fibers growth.

Attached an example I created quickly in Studio with the parameters you can use as an starting point.

Let me know if this is what you were after.

Greetings

Dario Lanza
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By dariolanza
#381542
Ok, we will check for next versions to allow the Grass and Scatter modifiers (any modifier in general) to be renamed in its stack in Studio.

Cheers!

Dario Lanza

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